Friday, 25 October 2013

Project 2a : Still Rendering with Materials, Lights, Camera Views with Site Context - Exterior Renderings (WIP Work In Progress)

The file done in project 1 is used to further develope in this project.

Firstly, the floor plan is hidden to make the job applying materials on the building easier.

The material is chosen to apply on the building. This building is designed to be a 'clean' building so it does not have much different types of materials. It is basically in white polished concrete with glasses for glass windows.

As the windows have been applied material on them in the previous project, so I will just apply material on the concrete and frames.

The polished concrete came in grey colour.

I applied the material on the building without setting it to white colour so that I can defined which has been applied material.

All the concrete parts have been applied material.

The first option is being unchecked so that the material will not be in grey colour.

As all the materials have been applied, I started to import 3D model for landscaping. I imported bush and copied them to create rows.

The bushes are rotated to fit into the site. The directions of the bushes are rotated to set along the contour.

Render test is in progress.

Trees are imported. The camera view is rendered.

I tried render the view with sky bitmap as environment.

There is an error in the render at first.

Different kind of views and bitmaps are tried with rendering.

Photometric lights are added as interior lights.

No comments:

Post a Comment